Cyber Guitar Player

Winter of 2015 came around which means, time to put down the C++ and pick up the zbrush. This time around, I wanted to add 2 more pieces to my portfolio (ambitious). In addition, I wanted to test out my hard surface techniques. The last major things I worked on all involved organic meshes. So I shuffled my neurons around till I came up with the idea of a cyber guitar player (maybe not too original but it works)!

First steps were to model the guitar. Then, build the arms that carry it (doing a full human would required more than a month’s work).

Guitar reference:

Here’s a break down of the guitar (split between Maya and Zbrush):

guitar_maya_01.PNG

Breakdown of the hand and arm (used my arm as reference):

moses-a-adeagbo-arm-turn-aroundmoses-a-adeagbo-arm-wireframemoses-a-adeagbo-hand-01moses-a-adeagbo-hand-02moses-a-adeagbo-hand-03

Final Image (accessories made quickly in ZBrush):

moses-a-adeagbo-guitar-player-test

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