Real-Time Head Model

For the winter of 2016, I went back to organic sculpting. The times when I can practice my 3D modeling are becoming few and far between, so when the chance to put my skills to use presented itself in my PhD research, I jumped on it.

Since we’re still trying to publish some papers using this model, I’ll only posts some unfinished images.

Here are some work in progress and final stills:



Offline renders (for fun):



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